![]() No specialization or any meaningful options can be found.Ģ.) Unit diversity by races are. ![]() All cities basically become non-stop unit factories. Hell, even current LH has SEVERAL game breaking bugs such as Beast Lord and Auto-save bugs.ġ.) Civilization option is non-existent Empire builders look elsewhere. There are some errors such as disappearing custom main hero and stuffs. Please, FE/LH's two tile movements is just atrocious.ħ.) The game is ultra-polished from top to bottom. But then, I never play multiplayer anyway.Ħ.) Unit movements are fast enough. With siege battles, the game's tactical battles are quite memorable sometimes.ĥ.) And multiplayer. They also level up and grow fast enough to not make laborious unlike FE.ģ.) Massive battles, up to maxium 36 units (I believe). The hero's high initial hp also makes him/her not as utterly as useless as FE heroes in general. Only thing that makes levelup meaningful is that unlike Elemental series, the game is well-balanced and still can make specialized heroes if you choose traits carefully. after a lot of hours burned on AoW3.ġ.) Hero's levelup is almost as bad as original Elemental's. Most importantly, however, is that the LH one's can be easily added through DLC. Strategic resources: I want there to be resources required for some of the higher tiered units, much like LH does with some of its units.Īs I play more, I'll come up with what else I see. More quests and the like: while each cave or mine presents as a mini-quest, it would be nice to see more over-arching quests that present like LH's do. Would be nice to see non-combative ways to win. I like that AOW3 is very focused, but it's almost TOO focused on combat. What Legendary Heroes has that AOW3 should have: They add to the customization and personalization of our heroes. I think LH only has, maybe, 4 different types? I want more. A plethora of mounts: I've already found over half a dozen different mounts, each with its unique look, feel and bonuses. Independent Cities: much like Civ V, it would be great to see independent cities and have each of them provide unique items or weapons or other commodities. Class-specific units: it would be great to see class-specific items, weapons and armor for each LH class that would be determined by which class your primary leader took. Item courier: one of your heroes has an item that your other hero needs? Just click on it and send it to the other hero through a courier that takes X amount of days based on how far away you are. What AOW3 has that Legendary Heroes should have: There is obviously quite a few similarities between these two games and after playing AOW for some time, I can't help but wish that some of the features from AOW were present in Legendary Heroes, and vice-versa.
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